Designing experiences that help companies own the next horizon of innovation.
Product Designer | Service and Interaction Design
Solving big DTC problems
I was part of an ambitious project to design and integrate a payment acceptance capability on a point-of-sale system using an iPhone for 1.8 million users.
Product design lead
Apple’s Tap to Pay on iPhone
At Shopify, I had the unique opportunity to collaborate with Apple to design a net new capability — accepting contactless payments on mobile using Shopify POS.
With Tap to Pay on iPhone, merchants can sell anytime, anywhere, with just their iPhone!
To comply with my non-disclosure agreement here’s only a snapshot of my work. Tap to Pay on iPhone is in Early Access with select Shopify POS merchants. Learn more
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Designing a new flow to set up and activate the card reader within the iPhone for Shopify. Scope included navigating product constraints from Apple and SDK limitations from Stripe.
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Crafting a seamless user experience by thinking about how Tap to Pay on iPhone fits into the overall selling flow. Asking key questions such as: is it a payment acceptance method OR a card reader?
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Building a reliable payment product that leverages personal devices to accept payments instantly. MVP included an end-to-end service design flow for activating, using, and deactivating Tap to Pay on iPhone.
Solving fundamental life problems
I’m proud of making positive dents in things that matter. I designed an app to make filing insurance claims a “satisfying experience” for many Americans.
UX DESIGN LEAD
Prudential
What would the gold standard of filing an insurance claim look like for employees? How can we make life easier for Americans by eliminating the PAIN in the claims filing process?